Ok but where do I put fodquake binary? W_load_wad_file, Could not load gfx wad file, thats the error msg it says when starting. Other downloaded from EzQuake site crashes when you start new game. Ok now I downloaded nQuake package for this laptop for testing but ezquake-binary doesnt start. Had this error with old Mac Mini and MacBook pro. Converting Mac OS X specific files or something. There is some errors at the end of nQuake Mac OS X package installation. So I think it works pretty fine, but better talk to Tuna I think (#fodquake on Quakenet). On the other hand I know that fodquake is supposed to run really smooth on OSX since Tuna/bigfoot has fixed mouse input and a lot of other things there. I've gotten myself a Mac Mini too but I've got little to no time to focus on making ezQuake (or my version of it) work on OSX unfortunately. This is mainly because there's no OSX developers, or actually, there's no developers left at all (except for me, but I'm mostly busy with other stuff). If you got some good setups and confs please also share them!Īfaik ezQuake sucks pretty hard OSX if it even runs today. Please share your experiences with Quake and Mac OS X.Īnd do you use different mouse drivers like steerermouse to get 4 5 buttons working and acceleration off? Hows it working if so? It is ok for normal use but what do you think about gaming. So anyone playing QW with Apple? Hows it compared to Linux/Windows? I was thinking buying Mac Mini and using it with my gaming mouse, normal keyboard and 22" tft.
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